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  1. Asteroids (computer game) (14,138 bytes)
    12: |platforms=[[Arcade game|Arcade]]
    20: ...d influential games of the [[Golden Age of Arcade Games]].
    23: ... way, by the seminal ''[[Spacewar!]]'', the first computer-based video game. In the early 1980s a stand-up a...
    25: ...d States]] and became one of Atari's best selling games of all time. Atari had been in the process of rel...
    27: ...scores, an innovation which is standard in arcade games to this day.
  2. Assembly language (40,085 bytes)
    3: ...is thus specific to a certain physical or virtual computer architecture (as opposed to most [[high-level lan...
    5: ...rogramming. However, by the 1980s (1990s on small computers), their use had largely been supplanted by [[hig...
    7: ... assembler performs a more or less [[isomorphism (computer science)|isomorphic translation]] (a one-to-one m...
    9: ...icular, most modern assemblers include a [[Macro (computer science)|macro]] facility (described below), and ...
    12: ===Assembler===<!-- This section is linked from [[Computer software]] -->
  3. Amiga (38,386 bytes)
    1: {{otheruses4|the family of home computers}}
    7: The '''Amiga''' is a family of [[personal computer]]s originally developed by [[Amiga Corporation]]....
    9: ...miga was most commercially successful as a [[home computer]], although early Commodore advertisements attemp...
    16: ...ffered great value, but by the mid-nineties other platforms, most of all the [[PC compatible|PC]], reduced or...
    22: ...nal dealer network. The AmigaOne is a [[PowerPC]] computer designed to run the latest version of [[AmigaOS]]...
  4. Sid Meier's Alpha Centauri (41,616 bytes)
    5: |developer = [[Firaxis Games]]
    15: |platforms = [[Linux]] ([[DEC Alpha|Alpha]]/[[PowerPC]]/[[x8...
    18: |input = [[Computer keyboard|Keyboard]], [[Computer mouse|mouse]]
    20: ...ed the heights of success of the ''Civilization'' games. Pre-patched versions of ''Alpha Centauri'' and '...
    34: ...ild at their colony bases. Unlike [[Civilization (computer game)|Civilization]] and [[Civilization III]], ''...
  5. Atari (32,728 bytes)
    5: ...aming|1984]] as [[Atari Corporation]] and [[Atari Games]]<br />[[1998 in video gaming|1998]] as Atari Int...
    18: ...eo game console]]s, as well as for the [[personal computer]], and is currently one of the largest third-part...
    22: ...g]]'' and the [[Atari 2600]], helped define the [[computer]] entertainment industry from the 1970s to the mi...
    24: ... use the brand on arcade games, such as ''[[Klax (computer game)|Klax]]'', ''[[Gauntlet (arcade game)|Gauntl...
    28: ... 800, XL and XE series); taken part in the 16-bit computer revolution with the [[Atari ST]]; made the revolu...
  6. Abandonware (15,802 bytes)
    1: ... While the term has been applied largely to older games, other classes of software are sometimes describe...
    7: ...ref name="Leonard">{{cite web|url= http://www.mobygames.com/featured_article/feature,7/section,26/ | titl...
    10: ...he advent of the [[Internet]]. While trading old games has had many names and forms, the actual term "ab...
    33: ...1/49723?currentPage=1 | title = Abandonware: Dead Games Live On | publisher = [[Wired (magazine)|Wired]] ...
    35: ...copyrighted abandonware. See [[list of commercial games released as freeware]].
  7. AMOS BASIC (3,169 bytes)
    1: ...ogramming language]] implemented on the [[Amiga]] computer. AMOS BASIC was published by [[Europress Software...
    3: ... BASICs differed from other dialects on different platforms, in that they allowed the easy creation of fairly...
    5: The original AMOS version was [[interpreter (computer software)|interpreted]] which, whilst working fin...
    9: ...tly used to make [[Computer and video games|video games]] (platformers and graphical adventures) and educ...
    13: ...nd interfaces. Instead, AMOS BASIC controlled the computer directly, which caused programs written in it to ...
  8. Bluetooth (39,692 bytes)
    4: ...ones]], [[laptop]]s, [[Personal computer|PCs]], [[computer printer|printers]], [[digital camera]]s, and [[vi...
    52: ...use|mouse]], [[computer keyboard|keyboard]] and [[computer printer|printer]].
    63: ...transferring presentations and files from PDAs to computers. Both are versions of unlicensed [[spread spectr...
    69: ...headset or transferring files from phones/PDAs to computers.
    79: == Computer requirements ==
  9. BASIC (22,025 bytes)
    2: ...[Atari BASIC]], an early BASIC language for small computers.]]
    4: ...n [[microcomputer]]s in the late 1970s and [[home computer]]s in the 1980s, and remains popular to this day ...
    7: ...came available. With this extra processing power, computers would sometimes sit idle, without jobs to run.
    11: ... move from research labs to commercial use. Newer computer systems supported [[time-sharing]], a system whic...
    13: ===Early years &mdash; the mini computer era===
  10. Borland (23,442 bytes)
    11: industry = [[Computer software]] |
    18: '''Borland Software Corporation''' is a [[Computer software|software]] company headquartered in [[Au...
    49: ...ad few people who understood the growing personal computer phenomenon, and so most technical people were giv...
    51: ...radox database) was introduced at the 1993 Comdex computer show. Borland Office never made significant in-ro...
    92: ...eb services. Now all of their current development platforms support web services.
  11. Puzzle Bobble (7,430 bytes)
    10: |platforms = [[Arcade]], [[PlayStation Portable|PSP]]
    15: ...Geo CD]], [[Neo Geo Pocket|NGP]], [[IBM Personal Computer|IBM PC]], [[PlayStation 2|PS2]], [[PlayStation Po...
    19: ...Europe]] as '''''Bust-a-Move''''') is an arcade [[computer puzzle game|puzzle game]] series created by [[Tai...
    31: ...r game can also be played by one player against a computer opponent.
    37: ...bsite (www.pbo.jp) is unavailable. However, [[505 Games]] recently announced a game for the European mark...
  12. BBC Micro (26,613 bytes)
    1: {{Infobox computer
    4: |Type = [[8-bit]] [[Microcomputer]]
    11: ...nd built by [[Acorn Computers Ltd]] for the ''BBC Computer Literacy Project'' operated by the [[British Broa...
    16: ...age:BBC owl.svg|right|thumb|The symbol of the BBC Computer Literacy Project. It appeared on all BBC Micros.]...
    17: ...oratory]] predicted the coming [[computer|(micro) computer]] revolution and its impact on the economy, indus...
  13. Backward compatibility (9,483 bytes)
    21: Many platforms rely on [[emulation]], the simulation of an older...
    35: *A [[computer system]] is backward compatible if it is able to ...
    36: ...ith all models of the [[IBM 705]] [[vacuum tube]] computer.
    37: ...] is backward compatible with most [[Atari 2600]] games.
    40: ... is backward compatible with [[Game Boy Advance]] games only in single-player mode.
  14. Blue Screen of Death (20,477 bytes)
    3: ...orly written [[device driver]]s, faulty [[memory (computers)|memory]], a corrupt [[Windows Registry|Registry...
    9: ...stem can take in this situation is to restart the computer. As a result, data may be lost, as users are not ...
    19: ...tion to a kernel debugger running on a separate [[computer]]. (Windows XP also allows for kernel debugging f...
    23: ...imarily useful for obtaining a memory dump of the computer while it is in a given state. As such, it is gene...
    25: ...blue screen, and then to automatically reboot the computer. Because this process happens very quickly, the b...
  15. Blitz BASIC (10,230 bytes)
    1: ...litz products are mainly designed for programming games.
    6: ...ns by their built-in support for writing computer games.
    13: ...of "free" versions were distributed on popular UK computer magazines such as [[PC Format]].
    16: ...gine and command list allowing the creation of 3D games for the first time in the Blitz range of language...
    175: ==Games written using Blitz Basic ==
  16. Bubble Bobble (32,148 bytes)
    11: |platforms = [[Arcade game|Arcade]], [[Nintendo Entertainmen...
    17: ...cue their girlfriends. They move over a system of platforms, busting and pushing [[bubble]]s, avoiding enemie...
    20: The main reasons that many computer or game console ports of this game - even when re...
    23: ...rms, falling through empty space, jumping through platforms from below and (in some levels) falling through h...
    25: ...of bubbles, which is sometimes necessary to reach platforms. The main objective of the game is to trap enemie...
  17. Chess (72,630 bytes)
    8: | playing_time = casual games without time control last usually 10–60 minutes...
    14: ...century]] after evolving from similar, much older games of [[Persia]]n origin.
    16: Today, chess is one of the world's most popular games, played by millions of people worldwide in [[Ches...
    22: ...ue]] chess program proved for the first time that computers are able to beat even the strongest human player...
    53: ...gnation|resign]] if the situation looks hopeless. Games also may end in a [[Draw (chess)|draw]] (tie). A ...
  18. Computer software (15,651 bytes)
    5: ...res and documentation that perform some task on a computer system.
    14: ...[[Image:Abiword 2.4.png|thumb|A [[screenshot]] of computer software - [[AbiWord]].]]
    16: ==Relationship to computer hardware==
    17: {{main|Computer hardware}}
    18: ...nce of instructions for changing the state of the computer hardware in a particular sequence. It is usually ...
  19. Computer virus (35,161 bytes)
    1: ...rojan horses]]. A worm can spread itself to other computers without needing to be transferred as part of a h...
    3: Many personal computers are now connected to the Internet and to [[local...
    5: ...user]]. They typically take up [[Computer storage|computer memory]] used by legitimate programs. As a result...
    8: ...ke use of any connect modem to dial out to remote computers and infect them. It would display the message "I...
    10: ...It will modify RAM too. Send in the Cloner!'' The computer would then be infected.
  20. Castle of the Winds (13,261 bytes)
    4: |publisher = [[Epic Games|Epic MegaGames]]
    7: |genre = [[Roguelike]] [[Computer role-playing game|RPG]]
    10: |platforms = [[Windows 3.x]]
    14: ...ick Saada) and published by [[Epic Games|Epic MegaGames]] in 1989.
    18: ... save the game at any point, and to restore saved games after dying &mdash; features never seen in a trad...

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