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- Achilles (35,176 bytes)
59: ...les grieved over his friend and held many funeral games in his honor. His mother Thetis came to comfort ...
82: ... mingled with those of [[Patroclus]], and funeral games are held. He was represented in the lost Trojan ...
98: ...s raised a tumulus for him and celebrated funeral games.
120: ...ladiator fighting 'Amazonia'. Roman gladiatorial games often referenced classical mythology and this see...
239: ...www.historyguide.org/ancient/troy.html Trojan War Resources] - Archaeology (48,329 bytes)
128: ===Cultural resources management===
130: [[Cultural resources management]] (CRM) (also called heritage manageme...
136: Cultural resources management has, however, been criticized. CRM is ...
149: ... to fascinate the public. Books, films, and video games, such as [[King Solomon's Mines]], [[The Mummy (1...
153: ...ment of [[Indiana Jones]] films and [[Tomb Raider games]] as the inspiration for them to enter the field{... - Alchemy (21,402 bytes)
106: ===Other resources=== - Alaska (45,787 bytes)
180: ...lso plays a vital part in moving Alaska's natural resources, such as coal and gravel, to ports in Anchorage, ...
308: ... USGS real-time, geographic, and other scientific resources of Alaska] - Asteroids (computer game) (14,138 bytes)
20: ...d influential games of the [[Golden Age of Arcade Games]].
25: ...d States]] and became one of Atari's best selling games of all time. Atari had been in the process of rel...
27: ...scores, an innovation which is standard in arcade games to this day.
29: ... video game system). Later full-color Quadra-Scan games would include ''[[Tempest (game)|Tempest]]''.
58: ...o shoot asteroids in order to get them to release resources which the player needs to collect. - Ancient Egypt (101,031 bytes)
9: ...as based on balanced control of natural and human resources under the leadership of the pharaoh, religious le...
23: ...eaders were in complete control of the people and resources of the Nile valley.<ref> [http://www.digitalegypt...
37: ...imize the state control over the land, labor, and resources which allowed the civilization of ancient Egypt t...
42: ... order.<ref name=OxfordHistory/> With the surplus resources made available by a productive and stable economy...
44: ...nsure these institutions would have the necessary resources to worship the pharaoh after his death. By the en... - ABBA (73,999 bytes)
68: ...ike Playboy Records did not have the distribution resources to meet the demand for the single from retailers ...
369: ...t the closing ceremony of the 2000 Sydney Olympic Games, and also performed it in her live shows. - Antigua and Barbuda (24,955 bytes)
114: ...which was annexed in the 1860s when its phosphate resources were discovered, and is also the territory of Ant...
159: ...l]] who have represented Antigua at the [[Olympic Games]]. Others to watch are [[Brendan Christian]] (100... - Albert Speer (32,690 bytes)
28: ...Games]], a proposed replacement for the [[Olympic Games]]. While planning these buildings, Speer invented...
110: ==Resources== - American Sign Language (53,345 bytes)
124: ...sk whether one prefers collegiate or professional games by signing 'you like which?', with the indexic pr...
336: ...ce Site] Free online lessons, ASL dictionary, and resources for teachers, students, and parents. - Assembly language (40,085 bytes)
109: ...eo games were written in assembly, including most games for the [[Sega Mega Drive|Mega Drive/Genesis]] an...
120: ...ties of hardware features in systems enabling the games to run faster.
121: ...must be hand-coded to maximize the use of limited resources; but this is becoming less common as processor pr...
126: ...e]]s (known as [[ROM Hacking]]), commonly done to games for [[Nintendo]] hardware such as the [[Super Nin...
127: * ASM is also still used for writing games and other software for graphics calculators for e... - Amazons (28,052 bytes)
- Amiga (38,386 bytes)
16: ...rraine.html</ref><ref>http://www.amigaforever.com/games/</ref>. Before the machine was released into the...
138: ...n of sophisticated sound and graphics routines in games and demos, it also contributed to system instabil...
165: ...eld Kickstart in [[Read-only memory|ROM]]. Some games and demos for the A1000 (notably ''[[Dragon's Lai...
168: ...gramming)|demo]] then takes control of memory and resources to suit itself, effectively disabling AmigaOS and...
170: ...arget for [[Computer virus|virus]] writers. Some games or demos that used a custom bootblock would not w... - Acorn Electron (16,662 bytes)
7: ...se of the BBC Micro. There are at least 500 known games for the Electron and the true total is probably i...
17: ...which the machine never fully recovered, although games sales for it would ultimately outstrip those of t...
28: ...released on tape or disc. Despite this all of the games released on ROM were packaged as 'serial ROMS', f...
44: ...e nearly doubled the amount of motion possible in games and saved modes 0–3 (including the only 16 colo...
49: ...ut modification, so it was incompatible with most games, although there is no inherent reason why a game ... - Asterix (37,250 bytes)
31: ...ave also been a number of [[List of Asterix games|games]].
113: ... stopping the Normans, ''[[Asterix at the Olympic Games]]'', where he is merely held at bay by Fulliautom...
141: ...mes]]'', the use of Magic Potion is banned in the games but the Roman contingent still uses it. They are ...
170: * [[List of Asterix games]] - Apple II series (55,572 bytes)
86: ...w other rational explanations for Apple expending resources on the continued development of a new 8-bit Apple...
153: ...rite play sessions of the Apple II system and its games. However, many emulators cannot run software on c...
168: *[[List of Apple II games]]
170: ...pple IIGS games|List of Apple II<small>GS</small> games]]
191: ...uding the ''very '''first''' four Hi-Res graphics games'' ever written for the Apple.) - Arcology (18,703 bytes)
3: ...BE THAT PEOPLE WHO ARE FAMILIAR WITH THE SIM CITY GAMES (WHICH MISUNDERSTOOD AND MISUSED THE TERM ARCOLOG...
12: ...asizes, in a broader scale, more efficient use of resources and compacting of urban space to preserve the env...
68: ===Video games===
88: ===Role-playing and table-top games=== - Amstrad CPC (27,371 bytes)
38: Most games, especially in the early years, targeted the 64 K...
64: ... exacerbated by the tendency to rerelease old CPC games on cartridge without taking advantage of the enha...
116: ...ding easy access to the machine's video and audio resources in contrast to the arcane [[PEEK and POKE|POKE]] ...
121: ===Notable games, with screenshots===
135: ...nes but also among users themselves. Because many games were released simultaneously for the three machin... - Sid Meier's Alpha Centauri (41,616 bytes)
5: |developer = [[Firaxis Games]]
20: ...ed the heights of success of the ''Civilization'' games. Pre-patched versions of ''Alpha Centauri'' and '...
46: ...l features of the terrain influence the amount of resources a base harvests from any particular square. For e...
68: ..., or can be converted to energy credits. Nutrient resources feed the local citizens, with more nutrients harv...
70: ... inhabitants. It takes one citizen to harvest the resources of one square. New citizens are produced when a b... - Area 51 (43,484 bytes)
84: ...ry, but were not placed in the [[Center for Earth Resources Observation and Science|federal government's arch...
152: === Computer and video games ===
154: ...e base appears in the following computer or video games:
190: === Role-playing games ===
206: ...], where the [[Seattle Mariners]] play their home games, began cheekily calling [[right field]] Area 51, ...
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